Home
last modified time | relevance | path

Searched refs:vertexArrayBindingDivisor (Results 1 – 13 of 13) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessVertexArraysTests.cpp3359 gl.vertexArrayBindingDivisor(m_vao, 0, divisor); in SetDivisor()
5224 gl.vertexArrayBindingDivisor(not_a_vao, 0, 0); in iterate()
5230 gl.vertexArrayBindingDivisor(vao, max_vertex_attrib_bindings, 0); in iterate()
5235 gl.vertexArrayBindingDivisor(vao, max_vertex_attrib_bindings + 1, 0); in iterate()
/external/angle/src/libANGLE/
DContext_gl_4_autogen.h348 void vertexArrayBindingDivisor(VertexArrayID vaobjPacked, GLuint bindingindex, \
DContext_gl.cpp3684 void Context::vertexArrayBindingDivisor(VertexArrayID vaobj, GLuint bindingindex, GLuint divisor) in vertexArrayBindingDivisor() function in gl::Context
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl804 glVertexArrayBindingDivisorFunc vertexArrayBindingDivisor; variable
DglwInitGL45.inl569 gl->vertexArrayBindingDivisor = (glVertexArrayBindingDivisorFunc) loader->get("glVertexArr…
DglwInitGL46.inl573 gl->vertexArrayBindingDivisor = (glVertexArrayBindingDivisorFunc) loader->get("glVertexArr…
DglwInitExtGL.inl701 …gl->vertexArrayBindingDivisor = (glVertexArrayBindingDivisorFunc) loader->get("glVertexArr…
DglwImpl.inl6396 gl->vertexArrayBindingDivisor(vaobj, bindingindex, divisor);
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp214 ASSIGN("glVertexArrayBindingDivisor", vertexArrayBindingDivisor); in initProcsDesktopGL()
1917 ASSIGN("glVertexArrayBindingDivisor", vertexArrayBindingDivisor); in initProcsDesktopGL()
3002 vertexArrayBindingDivisor = &glVertexArrayBindingDivisorNULL; in initProcsDesktopGLNULL()
4703 vertexArrayBindingDivisor = &glVertexArrayBindingDivisorNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h724 PFNGLVERTEXARRAYBINDINGDIVISORPROC vertexArrayBindingDivisor = nullptr; variable
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl804 gl->vertexArrayBindingDivisor = glVertexArrayBindingDivisor;
/external/angle/src/libGL/
Dentry_points_gl_4_autogen.cpp9266 context->vertexArrayBindingDivisor(vaobjPacked, bindingindex, divisor); in GL_VertexArrayBindingDivisor()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl5841 m_gl.vertexArrayBindingDivisor(vaobj, bindingindex, divisor);