Searched refs:vertexArrayElementBuffer (Results 1 – 13 of 13) sorted by relevance
/external/angle/src/libANGLE/ |
D | Context_gl_4_autogen.h | 350 void vertexArrayElementBuffer(VertexArrayID vaobjPacked, BufferID bufferPacked); \
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D | Context_gl.cpp | 3689 void Context::vertexArrayElementBuffer(VertexArrayID vaobj, BufferID buffer) in vertexArrayElementBuffer() function in gl::Context
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 807 glVertexArrayElementBufferFunc vertexArrayElementBuffer; variable
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D | glwInitGL45.inl | 570 gl->vertexArrayElementBuffer = (glVertexArrayElementBufferFunc) loader->get("glVertexArray…
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D | glwInitGL46.inl | 574 gl->vertexArrayElementBuffer = (glVertexArrayElementBufferFunc) loader->get("glVertexArray…
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D | glwInitExtGL.inl | 702 …gl->vertexArrayElementBuffer = (glVertexArrayElementBufferFunc) loader->get("glVertexArray…
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D | glwImpl.inl | 6420 gl->vertexArrayElementBuffer(vaobj, buffer);
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 215 ASSIGN("glVertexArrayElementBuffer", vertexArrayElementBuffer); in initProcsDesktopGL() 1918 ASSIGN("glVertexArrayElementBuffer", vertexArrayElementBuffer); in initProcsDesktopGL() 3003 vertexArrayElementBuffer = &glVertexArrayElementBufferNULL; in initProcsDesktopGLNULL() 4704 vertexArrayElementBuffer = &glVertexArrayElementBufferNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 725 PFNGLVERTEXARRAYELEMENTBUFFERPROC vertexArrayElementBuffer = nullptr; variable
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessVertexArraysTests.cpp | 1075 gl.vertexArrayElementBuffer(m_vao, m_bo_elements); in PrepareVAO() 4417 gl.vertexArrayElementBuffer(not_a_vao, bo); in iterate() 4424 gl.vertexArrayElementBuffer(vao, not_a_bo); in iterate()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 807 gl->vertexArrayElementBuffer = glVertexArrayElementBuffer;
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/external/angle/src/libGL/ |
D | entry_points_gl_4_autogen.cpp | 9292 context->vertexArrayElementBuffer(vaobjPacked, bufferPacked); in GL_VertexArrayElementBuffer()
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 5862 m_gl.vertexArrayElementBuffer(vaobj, buffer);
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