Searched refs:vertexAttribI2ui (Results 1 – 20 of 20) sorted by relevance
/external/angle/src/libANGLE/ |
D | Context_gl_3_autogen.h | 25 void vertexAttribI2ui(GLuint index, GLuint x, GLuint y); \
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D | Context_gl.cpp | 417 void Context::vertexAttribI2ui(GLuint index, GLuint x, GLuint y) in vertexAttribI2ui() function in gl::Context
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitGL31.inl | 286 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwInitGL30.inl | 274 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwFunctions.inl | 871 glVertexAttribI2uiFunc vertexAttribI2ui; variable
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D | glwInitGL32.inl | 304 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwInitGL33.inl | 324 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwInitGL40.inl | 370 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwInitGL41.inl | 446 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwInitGL42.inl | 458 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwInitGL44.inl | 508 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwInitGL43.inl | 499 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwInitGL45.inl | 618 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwInitGL46.inl | 622 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwImpl.inl | 6932 gl->vertexAttribI2ui(index, x, y);
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 1173 ASSIGN("glVertexAttribI2uiEXT", vertexAttribI2ui); in initProcsDesktopGL() 1500 ASSIGN("glVertexAttribI2ui", vertexAttribI2ui); in initProcsDesktopGL() 3960 vertexAttribI2ui = &glVertexAttribI2uiNULL; in initProcsDesktopGLNULL() 4287 vertexAttribI2ui = &glVertexAttribI2uiNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 326 PFNGLVERTEXATTRIBI2UIPROC vertexAttribI2ui = nullptr; variable
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 871 gl->vertexAttribI2ui = glVertexAttribI2ui;
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/external/angle/src/libGL/ |
D | entry_points_gl_3_autogen.cpp | 1874 context->vertexAttribI2ui(index, x, y); in GL_VertexAttribI2ui()
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 6310 m_gl.vertexAttribI2ui(index, x, y);
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