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Searched refs:vertexAttribI4i (Results 1 – 25 of 35) sorted by relevance

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/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl310 dst->vertexAttribI4i = src.vertexAttribI4i;
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl244 gl->vertexAttribI4i = &glVertexAttribI4i;
DglwInitES31Direct.inl310 gl->vertexAttribI4i = &glVertexAttribI4i;
DglwInitES32Direct.inl354 gl->vertexAttribI4i = &glVertexAttribI4i;
DglwInitES30.inl244 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
DglwInitGL31.inl293 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
DglwInitGL30.inl281 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
DglwFunctions.inl878 glVertexAttribI4iFunc vertexAttribI4i; variable
DglwInitES31.inl310 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
DglwInitGL32.inl311 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
DglwInitGL33.inl331 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
DglwInitES32.inl354 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
DglwInitGL40.inl377 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
DglwInitGL41.inl453 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
DglwInitGL42.inl465 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
DglwInitGL44.inl515 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
DglwInitGL43.inl506 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp168 virtual void vertexAttribI4i (deUint32 index, deInt32, deInt32, deInt32, deInt32);
DsglrContext.hpp156 virtual void vertexAttribI4i (deUint32 index, deInt32, deInt32, deInt32, deInt32) = DE_NULL;
DsglrGLContext.cpp701 void GLContext::vertexAttribI4i (deUint32 index, deInt32 x, deInt32 y, deInt32 z, deInt32 w) in vertexAttribI4i() function in sglr::GLContext
DsglrReferenceContext.hpp721 virtual void vertexAttribI4i (deUint32 index, deInt32, deInt32, deInt32, deInt32);
/external/angle/src/libANGLE/
DContext_gles_3_0_autogen.h156 void vertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w); \
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp1180 ASSIGN("glVertexAttribI4iEXT", vertexAttribI4i); in initProcsDesktopGL()
1507 ASSIGN("glVertexAttribI4i", vertexAttribI4i); in initProcsDesktopGL()
2522 ASSIGN("glVertexAttribI4i", vertexAttribI4i); in initProcsGLES()
3967 vertexAttribI4i = &glVertexAttribI4iNULL; in initProcsDesktopGLNULL()
4294 vertexAttribI4i = &glVertexAttribI4iNULL; in initProcsDesktopGLNULL()
5308 vertexAttribI4i = &glVertexAttribI4iNULL; in initProcsGLESNULL()
DDispatchTableGL_autogen.h333 PFNGLVERTEXATTRIBI4IPROC vertexAttribI4i = nullptr; variable
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl878 gl->vertexAttribI4i = glVertexAttribI4i;

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