Searched refs:vertexAttribI4ui (Results 1 – 25 of 35) sorted by relevance
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 312 dst->vertexAttribI4ui = src.vertexAttribI4ui;
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 246 gl->vertexAttribI4ui = &glVertexAttribI4ui;
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D | glwInitES31Direct.inl | 312 gl->vertexAttribI4ui = &glVertexAttribI4ui;
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D | glwInitES32Direct.inl | 356 gl->vertexAttribI4ui = &glVertexAttribI4ui;
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D | glwInitES30.inl | 246 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
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D | glwInitGL31.inl | 297 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
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D | glwInitGL30.inl | 285 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
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D | glwFunctions.inl | 882 glVertexAttribI4uiFunc vertexAttribI4ui; variable
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D | glwInitES31.inl | 312 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
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D | glwInitGL32.inl | 315 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
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D | glwInitGL33.inl | 335 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
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D | glwInitES32.inl | 356 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
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D | glwInitGL40.inl | 381 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
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D | glwInitGL41.inl | 457 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
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D | glwInitGL42.inl | 469 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
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D | glwInitGL44.inl | 519 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
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D | glwInitGL43.inl | 510 gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui");
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 169 virtual void vertexAttribI4ui (deUint32 index, deUint32, deUint32, deUint32, deUint32);
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D | sglrContext.hpp | 157 virtual void vertexAttribI4ui (deUint32 index, deUint32, deUint32, deUint32, deUint32) = DE_NULL;
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D | sglrGLContext.cpp | 706 void GLContext::vertexAttribI4ui (deUint32 index, deUint32 x, deUint32 y, deUint32 z, deUint32 w) in vertexAttribI4ui() function in sglr::GLContext
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D | sglrReferenceContext.hpp | 722 virtual void vertexAttribI4ui (deUint32 index, deUint32, deUint32, deUint32, deUint32);
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/external/angle/src/libANGLE/ |
D | Context_gles_3_0_autogen.h | 158 void vertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); \
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 1184 ASSIGN("glVertexAttribI4uiEXT", vertexAttribI4ui); in initProcsDesktopGL() 1511 ASSIGN("glVertexAttribI4ui", vertexAttribI4ui); in initProcsDesktopGL() 2524 ASSIGN("glVertexAttribI4ui", vertexAttribI4ui); in initProcsGLES() 3971 vertexAttribI4ui = &glVertexAttribI4uiNULL; in initProcsDesktopGLNULL() 4298 vertexAttribI4ui = &glVertexAttribI4uiNULL; in initProcsDesktopGLNULL() 5310 vertexAttribI4ui = &glVertexAttribI4uiNULL; in initProcsGLESNULL()
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D | DispatchTableGL_autogen.h | 337 PFNGLVERTEXATTRIBI4UIPROC vertexAttribI4ui = nullptr; variable
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 882 gl->vertexAttribI4ui = glVertexAttribI4ui;
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