Searched refs:vertexAttribL3d (Results 1 – 17 of 17) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cVertexAttrib64BitTest.cpp | 486 gl.vertexAttribL3d(max_vertex_attribs, 0.0, 0.0, 0.0); in invalidValue() 489 gl.vertexAttribL3d(max_vertex_attribs + 1, 0.0, 0.0, 0.0); in invalidValue() 916 gl.vertexAttribL3d(index, attribute.m_array[0], attribute.m_array[1], attribute.m_array[2]); in vertexAttribLd() 1757 gl.vertexAttribL3d(attribute_location, attribute_ordinal + 0, attribute_ordinal + 1, in configureAttribute() 1785 gl.vertexAttribL3d(attribute_location + column, in configureAttribute()
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 722 ASSIGN("glVertexAttribL3d", vertexAttribL3d); in initProcsDesktopGL() 1126 ASSIGN("glVertexAttribL3dEXT", vertexAttribL3d); in initProcsDesktopGL() 1720 ASSIGN("glVertexAttribL3d", vertexAttribL3d); in initProcsDesktopGL() 3510 vertexAttribL3d = &glVertexAttribL3dNULL; in initProcsDesktopGLNULL() 3913 vertexAttribL3d = &glVertexAttribL3dNULL; in initProcsDesktopGLNULL() 4507 vertexAttribL3d = &glVertexAttribL3dNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 536 PFNGLVERTEXATTRIBL3DPROC vertexAttribL3d = nullptr; variable
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/external/angle/src/libANGLE/ |
D | Context_gl_4_autogen.h | 110 void vertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z); \
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D | Context_gl.cpp | 2618 void Context::vertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z) in vertexAttribL3d() function in gl::Context
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 891 glVertexAttribL3dFunc vertexAttribL3d; variable
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D | glwInitGL41.inl | 465 gl->vertexAttribL3d = (glVertexAttribL3dFunc) loader->get("glVertexAttribL3d");
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D | glwInitGL42.inl | 477 gl->vertexAttribL3d = (glVertexAttribL3dFunc) loader->get("glVertexAttribL3d");
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D | glwInitGL44.inl | 528 gl->vertexAttribL3d = (glVertexAttribL3dFunc) loader->get("glVertexAttribL3d");
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D | glwInitGL43.inl | 519 gl->vertexAttribL3d = (glVertexAttribL3dFunc) loader->get("glVertexAttribL3d");
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D | glwInitGL45.inl | 638 gl->vertexAttribL3d = (glVertexAttribL3dFunc) loader->get("glVertexAttribL3d");
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D | glwInitGL46.inl | 642 gl->vertexAttribL3d = (glVertexAttribL3dFunc) loader->get("glVertexAttribL3d");
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D | glwInitExtGL.inl | 908 gl->vertexAttribL3d = (glVertexAttribL3dFunc) loader->get("glVertexAttribL3d");
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D | glwImpl.inl | 7092 gl->vertexAttribL3d(index, x, y, z);
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 891 gl->vertexAttribL3d = glVertexAttribL3d;
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/external/angle/src/libGL/ |
D | entry_points_gl_4_autogen.cpp | 3596 context->vertexAttribL3d(index, x, y, z); in GL_VertexAttribL3d()
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 6450 m_gl.vertexAttribL3d(index, x, y, z);
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