Searched refs:vertexAttribP1ui (Results 1 – 17 of 17) sorted by relevance
/external/angle/src/libANGLE/ |
D | Context_gl_3_autogen.h | 67 void vertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); \
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D | Context_gl.cpp | 2123 void Context::vertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value) in vertexAttribP1ui() function in gl::Context
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 897 glVertexAttribP1uiFunc vertexAttribP1ui; variable
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D | glwInitGL33.inl | 339 gl->vertexAttribP1ui = (glVertexAttribP1uiFunc) loader->get("glVertexAttribP1ui");
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D | glwInitGL40.inl | 385 gl->vertexAttribP1ui = (glVertexAttribP1uiFunc) loader->get("glVertexAttribP1ui");
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D | glwInitGL41.inl | 470 gl->vertexAttribP1ui = (glVertexAttribP1uiFunc) loader->get("glVertexAttribP1ui");
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D | glwInitGL42.inl | 482 gl->vertexAttribP1ui = (glVertexAttribP1uiFunc) loader->get("glVertexAttribP1ui");
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D | glwInitGL44.inl | 534 gl->vertexAttribP1ui = (glVertexAttribP1uiFunc) loader->get("glVertexAttribP1ui");
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D | glwInitGL43.inl | 525 gl->vertexAttribP1ui = (glVertexAttribP1uiFunc) loader->get("glVertexAttribP1ui");
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D | glwInitGL45.inl | 644 gl->vertexAttribP1ui = (glVertexAttribP1uiFunc) loader->get("glVertexAttribP1ui");
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D | glwInitGL46.inl | 648 gl->vertexAttribP1ui = (glVertexAttribP1uiFunc) loader->get("glVertexAttribP1ui");
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D | glwImpl.inl | 7140 gl->vertexAttribP1ui(index, type, normalized, value);
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 855 ASSIGN("glVertexAttribP1ui", vertexAttribP1ui); in initProcsDesktopGL() 1578 ASSIGN("glVertexAttribP1ui", vertexAttribP1ui); in initProcsDesktopGL() 3643 vertexAttribP1ui = &glVertexAttribP1uiNULL; in initProcsDesktopGLNULL() 4365 vertexAttribP1ui = &glVertexAttribP1uiNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 398 PFNGLVERTEXATTRIBP1UIPROC vertexAttribP1ui = nullptr; variable
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 897 gl->vertexAttribP1ui = glVertexAttribP1ui;
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/external/angle/src/libGL/ |
D | entry_points_gl_3_autogen.cpp | 4235 context->vertexAttribP1ui(index, type, normalized, value); in GL_VertexAttribP1ui()
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 6492 m_gl.vertexAttribP1ui(index, type, normalized, value);
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