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Searched refs:vertexAttribP1ui (Results 1 – 17 of 17) sorted by relevance

/external/angle/src/libANGLE/
DContext_gl_3_autogen.h67 void vertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); \
DContext_gl.cpp2123 void Context::vertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value) in vertexAttribP1ui() function in gl::Context
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl897 glVertexAttribP1uiFunc vertexAttribP1ui; variable
DglwInitGL33.inl339 gl->vertexAttribP1ui = (glVertexAttribP1uiFunc) loader->get("glVertexAttribP1ui");
DglwInitGL40.inl385 gl->vertexAttribP1ui = (glVertexAttribP1uiFunc) loader->get("glVertexAttribP1ui");
DglwInitGL41.inl470 gl->vertexAttribP1ui = (glVertexAttribP1uiFunc) loader->get("glVertexAttribP1ui");
DglwInitGL42.inl482 gl->vertexAttribP1ui = (glVertexAttribP1uiFunc) loader->get("glVertexAttribP1ui");
DglwInitGL44.inl534 gl->vertexAttribP1ui = (glVertexAttribP1uiFunc) loader->get("glVertexAttribP1ui");
DglwInitGL43.inl525 gl->vertexAttribP1ui = (glVertexAttribP1uiFunc) loader->get("glVertexAttribP1ui");
DglwInitGL45.inl644 gl->vertexAttribP1ui = (glVertexAttribP1uiFunc) loader->get("glVertexAttribP1ui");
DglwInitGL46.inl648 gl->vertexAttribP1ui = (glVertexAttribP1uiFunc) loader->get("glVertexAttribP1ui");
DglwImpl.inl7140 gl->vertexAttribP1ui(index, type, normalized, value);
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp855 ASSIGN("glVertexAttribP1ui", vertexAttribP1ui); in initProcsDesktopGL()
1578 ASSIGN("glVertexAttribP1ui", vertexAttribP1ui); in initProcsDesktopGL()
3643 vertexAttribP1ui = &glVertexAttribP1uiNULL; in initProcsDesktopGLNULL()
4365 vertexAttribP1ui = &glVertexAttribP1uiNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h398 PFNGLVERTEXATTRIBP1UIPROC vertexAttribP1ui = nullptr; variable
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl897 gl->vertexAttribP1ui = glVertexAttribP1ui;
/external/angle/src/libGL/
Dentry_points_gl_3_autogen.cpp4235 context->vertexAttribP1ui(index, type, normalized, value); in GL_VertexAttribP1ui()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl6492 m_gl.vertexAttribP1ui(index, type, normalized, value);