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Searched refs:vertexAttribP2ui (Results 1 – 17 of 17) sorted by relevance

/external/angle/src/libANGLE/
DContext_gl_3_autogen.h69 void vertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); \
DContext_gl.cpp2136 void Context::vertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value) in vertexAttribP2ui() function in gl::Context
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl899 glVertexAttribP2uiFunc vertexAttribP2ui; variable
DglwInitGL33.inl341 gl->vertexAttribP2ui = (glVertexAttribP2uiFunc) loader->get("glVertexAttribP2ui");
DglwInitGL40.inl387 gl->vertexAttribP2ui = (glVertexAttribP2uiFunc) loader->get("glVertexAttribP2ui");
DglwInitGL41.inl472 gl->vertexAttribP2ui = (glVertexAttribP2uiFunc) loader->get("glVertexAttribP2ui");
DglwInitGL42.inl484 gl->vertexAttribP2ui = (glVertexAttribP2uiFunc) loader->get("glVertexAttribP2ui");
DglwInitGL44.inl536 gl->vertexAttribP2ui = (glVertexAttribP2uiFunc) loader->get("glVertexAttribP2ui");
DglwInitGL43.inl527 gl->vertexAttribP2ui = (glVertexAttribP2uiFunc) loader->get("glVertexAttribP2ui");
DglwInitGL45.inl646 gl->vertexAttribP2ui = (glVertexAttribP2uiFunc) loader->get("glVertexAttribP2ui");
DglwInitGL46.inl650 gl->vertexAttribP2ui = (glVertexAttribP2uiFunc) loader->get("glVertexAttribP2ui");
DglwImpl.inl7156 gl->vertexAttribP2ui(index, type, normalized, value);
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp857 ASSIGN("glVertexAttribP2ui", vertexAttribP2ui); in initProcsDesktopGL()
1580 ASSIGN("glVertexAttribP2ui", vertexAttribP2ui); in initProcsDesktopGL()
3645 vertexAttribP2ui = &glVertexAttribP2uiNULL; in initProcsDesktopGLNULL()
4367 vertexAttribP2ui = &glVertexAttribP2uiNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h400 PFNGLVERTEXATTRIBP2UIPROC vertexAttribP2ui = nullptr; variable
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl899 gl->vertexAttribP2ui = glVertexAttribP2ui;
/external/angle/src/libGL/
Dentry_points_gl_3_autogen.cpp4288 context->vertexAttribP2ui(index, type, normalized, value); in GL_VertexAttribP2ui()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl6506 m_gl.vertexAttribP2ui(index, type, normalized, value);