Searched refs:vertexAttribP2ui (Results 1 – 17 of 17) sorted by relevance
/external/angle/src/libANGLE/ |
D | Context_gl_3_autogen.h | 69 void vertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value); \
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D | Context_gl.cpp | 2136 void Context::vertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value) in vertexAttribP2ui() function in gl::Context
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 899 glVertexAttribP2uiFunc vertexAttribP2ui; variable
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D | glwInitGL33.inl | 341 gl->vertexAttribP2ui = (glVertexAttribP2uiFunc) loader->get("glVertexAttribP2ui");
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D | glwInitGL40.inl | 387 gl->vertexAttribP2ui = (glVertexAttribP2uiFunc) loader->get("glVertexAttribP2ui");
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D | glwInitGL41.inl | 472 gl->vertexAttribP2ui = (glVertexAttribP2uiFunc) loader->get("glVertexAttribP2ui");
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D | glwInitGL42.inl | 484 gl->vertexAttribP2ui = (glVertexAttribP2uiFunc) loader->get("glVertexAttribP2ui");
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D | glwInitGL44.inl | 536 gl->vertexAttribP2ui = (glVertexAttribP2uiFunc) loader->get("glVertexAttribP2ui");
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D | glwInitGL43.inl | 527 gl->vertexAttribP2ui = (glVertexAttribP2uiFunc) loader->get("glVertexAttribP2ui");
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D | glwInitGL45.inl | 646 gl->vertexAttribP2ui = (glVertexAttribP2uiFunc) loader->get("glVertexAttribP2ui");
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D | glwInitGL46.inl | 650 gl->vertexAttribP2ui = (glVertexAttribP2uiFunc) loader->get("glVertexAttribP2ui");
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D | glwImpl.inl | 7156 gl->vertexAttribP2ui(index, type, normalized, value);
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 857 ASSIGN("glVertexAttribP2ui", vertexAttribP2ui); in initProcsDesktopGL() 1580 ASSIGN("glVertexAttribP2ui", vertexAttribP2ui); in initProcsDesktopGL() 3645 vertexAttribP2ui = &glVertexAttribP2uiNULL; in initProcsDesktopGLNULL() 4367 vertexAttribP2ui = &glVertexAttribP2uiNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 400 PFNGLVERTEXATTRIBP2UIPROC vertexAttribP2ui = nullptr; variable
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 899 gl->vertexAttribP2ui = glVertexAttribP2ui;
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/external/angle/src/libGL/ |
D | entry_points_gl_3_autogen.cpp | 4288 context->vertexAttribP2ui(index, type, normalized, value); in GL_VertexAttribP2ui()
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 6506 m_gl.vertexAttribP2ui(index, type, normalized, value);
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