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Searched refs:vertexAttribP3uiv (Results 1 – 17 of 17) sorted by relevance

/external/angle/src/libANGLE/
DContext_gl_3_autogen.h72 void vertexAttribP3uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); \
DContext_gl.cpp2154 void Context::vertexAttribP3uiv(GLuint index, in vertexAttribP3uiv() function in gl::Context
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl902 glVertexAttribP3uivFunc vertexAttribP3uiv; variable
DglwInitGL33.inl344 gl->vertexAttribP3uiv = (glVertexAttribP3uivFunc) loader->get("glVertexAttribP3uiv");
DglwInitGL40.inl390 gl->vertexAttribP3uiv = (glVertexAttribP3uivFunc) loader->get("glVertexAttribP3uiv");
DglwInitGL41.inl475 gl->vertexAttribP3uiv = (glVertexAttribP3uivFunc) loader->get("glVertexAttribP3uiv");
DglwInitGL42.inl487 gl->vertexAttribP3uiv = (glVertexAttribP3uivFunc) loader->get("glVertexAttribP3uiv");
DglwInitGL44.inl539 gl->vertexAttribP3uiv = (glVertexAttribP3uivFunc) loader->get("glVertexAttribP3uiv");
DglwInitGL43.inl530 gl->vertexAttribP3uiv = (glVertexAttribP3uivFunc) loader->get("glVertexAttribP3uiv");
DglwInitGL45.inl649 gl->vertexAttribP3uiv = (glVertexAttribP3uivFunc) loader->get("glVertexAttribP3uiv");
DglwInitGL46.inl653 gl->vertexAttribP3uiv = (glVertexAttribP3uivFunc) loader->get("glVertexAttribP3uiv");
DglwImpl.inl7180 gl->vertexAttribP3uiv(index, type, normalized, value);
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp860 ASSIGN("glVertexAttribP3uiv", vertexAttribP3uiv); in initProcsDesktopGL()
1583 ASSIGN("glVertexAttribP3uiv", vertexAttribP3uiv); in initProcsDesktopGL()
3648 vertexAttribP3uiv = &glVertexAttribP3uivNULL; in initProcsDesktopGLNULL()
4370 vertexAttribP3uiv = &glVertexAttribP3uivNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h403 PFNGLVERTEXATTRIBP3UIVPROC vertexAttribP3uiv = nullptr; variable
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl902 gl->vertexAttribP3uiv = glVertexAttribP3uiv;
/external/angle/src/libGL/
Dentry_points_gl_3_autogen.cpp4369 context->vertexAttribP3uiv(index, type, normalized, value); in GL_VertexAttribP3uiv()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl6527 m_gl.vertexAttribP3uiv(index, type, normalized, value);