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Searched refs:vertexBinary (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cGlSpirvTests.cpp701 ShaderBinary vertexBinary; in iterate() local
704 vertexBinary = spirvUtils::makeSpirV(m_context.getTestContext().getLog(), VertexSource(m_vertex)); in iterate()
708 spirvUtils::spirvDisassemble(output, vertexBinary.binary); in iterate()
725 vertexBinary.binary.clear(); in iterate()
726 spirvUtils::spirvAssemble(vertexBinary.binary, input); in iterate()
727 spirvUtils::spirvValidate(vertexBinary.binary, true); in iterate()
730 binaries << vertexBinary; in iterate()
891 ShaderBinary vertexBinary; in iterate() local
893 vertexBinary = spirvUtils::makeSpirV(m_context.getTestContext().getLog(), VertexSource(m_vertex)); in iterate()
898 …gl.shaderBinary(1, &m_spirvShaderId, GL_SHADER_BINARY_FORMAT_SPIR_V_ARB, (GLvoid*)vertexBinary.bin… in iterate()
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/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp141 vertexBinary = 0; in Program()
238 return vertexBinary; in getVertexShader()
1386vertexBinary->setOutput(out + i, components, sw::Shader::Semantic(sw::Shader::USAGE_COLOR, in + i,… in linkVaryings()
1425 vertexBinary->setOutput(out + i, components, sw::Shader::Semantic(sw::Shader::USAGE_COLOR)); in linkVaryings()
1546 vertexBinary = new sw::VertexShader(vertexShader->getVertexShader()); in link()
2628 delete vertexBinary; in unlink()
2629 vertexBinary = 0; in unlink()
DProgram.h283 sw::VertexShader *vertexBinary; variable