Searched refs:vertexCache (Results 1 – 9 of 9) sorted by relevance
/external/swiftshader/src/Pipeline/ |
D | VertexRoutine.cpp | 43 Pointer<Byte> cache = task + OFFSET(VertexTask, vertexCache); in generate() 44 Pointer<Byte> vertexCache = cache + OFFSET(VertexCache, vertex); in generate() local 67 writeCache(vertexCache, tagCache, batch); in generate() 70 Pointer<Byte> cacheEntry = vertexCache + cacheIndex * UInt((int)sizeof(Vertex)); in generate() 516 void VertexRoutine::writeCache(Pointer<Byte> &vertexCache, Pointer<UInt> &tagCache, Pointer<UInt> &… in writeCache() argument 559 …*Pointer<Float4>(vertexCache + sizeof(Vertex) * cacheIndex3 + OFFSET(Vertex, position), 16) = pos.… in writeCache() 560 …*Pointer<Float4>(vertexCache + sizeof(Vertex) * cacheIndex2 + OFFSET(Vertex, position), 16) = pos.… in writeCache() 561 …*Pointer<Float4>(vertexCache + sizeof(Vertex) * cacheIndex1 + OFFSET(Vertex, position), 16) = pos.… in writeCache() 562 …*Pointer<Float4>(vertexCache + sizeof(Vertex) * cacheIndex0 + OFFSET(Vertex, position), 16) = pos.… in writeCache() 564 …*Pointer<Int>(vertexCache + sizeof(Vertex) * cacheIndex3 + OFFSET(Vertex, clipFlags)) = (clipFlags… in writeCache() [all …]
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D | VertexRoutine.hpp | 78 void writeCache(Pointer<Byte> &vertexCache, Pointer<UInt> &tagCache, Pointer<UInt> &batch);
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/external/swiftshader/src/Device/ |
D | VertexProcessor.hpp | 51 VertexCache vertexCache; member
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D | Renderer.cpp | 551 if(vertexTask.vertexCache.drawCall != draw->id) in processVertices() 553 vertexTask.vertexCache.clear(); in processVertices() 554 vertexTask.vertexCache.drawCall = draw->id; in processVertices()
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/external/swiftshader/src/Shader/ |
D | VertexRoutine.cpp | 44 Pointer<Byte> cache = task + OFFSET(VertexTask,vertexCache); in generate() 45 Pointer<Byte> vertexCache = cache + OFFSET(VertexCache,vertex); in generate() local 69 Pointer<Byte> cacheLine0 = vertexCache + tagIndex * UInt((int)sizeof(Vertex)); in generate() 74 Pointer<Byte> cacheLine = vertexCache + cacheIndex * UInt((int)sizeof(Vertex)); in generate()
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/external/swiftshader/src/Renderer/ |
D | VertexProcessor.hpp | 41 VertexCache vertexCache; member
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D | Renderer.cpp | 1129 if(task->vertexCache.drawCall != primitiveDrawCall) in processPrimitiveVertices() 1131 task->vertexCache.clear(); in processPrimitiveVertices() 1132 task->vertexCache.drawCall = primitiveDrawCall; in processPrimitiveVertices() 2146 vertexTask[i]->vertexCache.drawCall = -1; in initializeThreads()
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/external/libabigail/tests/data/test-annotate/ |
D | test14-pr18893.so.abi | 852 <!-- StoredVertex* OpenGLSurfaceEvaluator::vertexCache[3] --> 853 …<var-decl name='vertexCache' type-id='type-id-49' visibility='default' filepath='libnurbs/interfac…
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/external/libabigail/tests/data/test-read-dwarf/ |
D | test14-pr18893.so.abi | 538 …<var-decl name='vertexCache' type-id='type-id-49' visibility='default' filepath='libnurbs/interfac…
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