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Searched refs:vertexCache (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/Pipeline/
DVertexRoutine.cpp43 Pointer<Byte> cache = task + OFFSET(VertexTask, vertexCache); in generate()
44 Pointer<Byte> vertexCache = cache + OFFSET(VertexCache, vertex); in generate() local
67 writeCache(vertexCache, tagCache, batch); in generate()
70 Pointer<Byte> cacheEntry = vertexCache + cacheIndex * UInt((int)sizeof(Vertex)); in generate()
516 void VertexRoutine::writeCache(Pointer<Byte> &vertexCache, Pointer<UInt> &tagCache, Pointer<UInt> &… in writeCache() argument
559 …*Pointer<Float4>(vertexCache + sizeof(Vertex) * cacheIndex3 + OFFSET(Vertex, position), 16) = pos.… in writeCache()
560 …*Pointer<Float4>(vertexCache + sizeof(Vertex) * cacheIndex2 + OFFSET(Vertex, position), 16) = pos.… in writeCache()
561 …*Pointer<Float4>(vertexCache + sizeof(Vertex) * cacheIndex1 + OFFSET(Vertex, position), 16) = pos.… in writeCache()
562 …*Pointer<Float4>(vertexCache + sizeof(Vertex) * cacheIndex0 + OFFSET(Vertex, position), 16) = pos.… in writeCache()
564 …*Pointer<Int>(vertexCache + sizeof(Vertex) * cacheIndex3 + OFFSET(Vertex, clipFlags)) = (clipFlags… in writeCache()
[all …]
DVertexRoutine.hpp78 void writeCache(Pointer<Byte> &vertexCache, Pointer<UInt> &tagCache, Pointer<UInt> &batch);
/external/swiftshader/src/Device/
DVertexProcessor.hpp51 VertexCache vertexCache; member
DRenderer.cpp551 if(vertexTask.vertexCache.drawCall != draw->id) in processVertices()
553 vertexTask.vertexCache.clear(); in processVertices()
554 vertexTask.vertexCache.drawCall = draw->id; in processVertices()
/external/swiftshader/src/Shader/
DVertexRoutine.cpp44 Pointer<Byte> cache = task + OFFSET(VertexTask,vertexCache); in generate()
45 Pointer<Byte> vertexCache = cache + OFFSET(VertexCache,vertex); in generate() local
69 Pointer<Byte> cacheLine0 = vertexCache + tagIndex * UInt((int)sizeof(Vertex)); in generate()
74 Pointer<Byte> cacheLine = vertexCache + cacheIndex * UInt((int)sizeof(Vertex)); in generate()
/external/swiftshader/src/Renderer/
DVertexProcessor.hpp41 VertexCache vertexCache; member
DRenderer.cpp1129 if(task->vertexCache.drawCall != primitiveDrawCall) in processPrimitiveVertices()
1131 task->vertexCache.clear(); in processPrimitiveVertices()
1132 task->vertexCache.drawCall = primitiveDrawCall; in processPrimitiveVertices()
2146 vertexTask[i]->vertexCache.drawCall = -1; in initializeThreads()
/external/libabigail/tests/data/test-annotate/
Dtest14-pr18893.so.abi852 <!-- StoredVertex* OpenGLSurfaceEvaluator::vertexCache[3] -->
853 …<var-decl name='vertexCache' type-id='type-id-49' visibility='default' filepath='libnurbs/interfac…
/external/libabigail/tests/data/test-read-dwarf/
Dtest14-pr18893.so.abi538 …<var-decl name='vertexCache' type-id='type-id-49' visibility='default' filepath='libnurbs/interfac…