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Searched refs:vertexIDSupport (Results 1 – 5 of 5) sorted by relevance

/external/skqp/src/gpu/
DGrShaderCaps.h78 bool vertexIDSupport() const { return fVertexIDSupport; } in vertexIDSupport() function
/external/skia/src/gpu/
DGrShaderCaps.h77 bool vertexIDSupport() const { return fVertexIDSupport; } in vertexIDSupport() function
/external/skqp/tests/
DGrMeshTest.cpp236 if (context->contextPriv().caps()->shaderCaps()->vertexIDSupport()) { in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
/external/skia/src/gpu/tessellate/
DGrTessellationPathRenderer.cpp41 caps.shaderCaps()->vertexIDSupport() && in IsSupported()
/external/skia/tests/
DGrMeshTest.cpp268 if (dContext->priv().caps()->shaderCaps()->vertexIDSupport()) {