Searched refs:vertexInputBindings (Results 1 – 4 of 4) sorted by relevance
75 void setVertexInputBinding(const VertexInputBinding vertexInputBindings[]);79 VertexInputBinding vertexInputBindings[MAX_VERTEX_INPUT_BINDINGS] = {}; member
209 const auto &vertexInput = vertexInputBindings[attrib.binding]; in bindVertexInputs()224 vertexInputBindings[i] = bindings[i]; in setVertexInputBinding()
161 VertexInputBinding vertexInputBindings[MAX_VERTEX_INPUT_BINDINGS] = {}; member
239 executionState.vertexInputBindings[binding] = { buffer, offset }; in play()483 inputs.setVertexInputBinding(executionState.vertexInputBindings); in draw()