Home
last modified time | relevance | path

Searched refs:vertexInputBuffer (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmGraphicsShaderTestUtil.cpp3197 Move<VkBuffer> vertexInputBuffer; in runAndVerifyDefaultPipeline() local
3285 vertexInputBuffer = createBuffer(vk, device, &vertexInputParams); in runAndVerifyDefaultPipeline()
3286 …vertexInputMemory = allocator.allocate(getBufferMemoryRequirements(vk, device, *vertexInputBuffer)… in runAndVerifyDefaultPipeline()
3287 …VK_CHECK(vk.bindBufferMemory(device, *vertexInputBuffer, vertexInputMemory->getMemory(), vertexInp… in runAndVerifyDefaultPipeline()
4265 vk.cmdBindVertexBuffers(*cmdBuf, 1u, 1u, &vertexInputBuffer.get(), &bindingOffset); in runAndVerifyDefaultPipeline()