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Searched refs:vertexMediumpFloat (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/
DCaps.h881 TypePrecision vertexMediumpFloat; member
DCaps.cpp1204 caps.vertexMediumpFloat.setSimulatedFloat(14, 10); in GenerateMinimumCaps()
DContext.cpp6815 mState.mCaps.vertexMediumpFloat.get(range, precision); in getShaderPrecisionFormat()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp562 caps->vertexMediumpFloat.setIEEEFloat(); in GenerateCaps()
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.cpp589 mNativeCaps.vertexMediumpFloat.setIEEEFloat(); in ensureCapsInitialized()
/external/angle/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp841 caps->vertexMediumpFloat = QueryTypePrecision(functions, GL_VERTEX_SHADER, GL_MEDIUM_FLOAT); in GenerateCaps()
858 caps->vertexMediumpFloat.setIEEEFloat(); in GenerateCaps()
/external/angle/src/libANGLE/renderer/metal/
DDisplayMtl.mm681 mNativeCaps.vertexMediumpFloat.setIEEEFloat();
/external/angle/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp1441 caps->vertexMediumpFloat.setIEEEFloat(); in GenerateCaps()