Searched refs:vertexProgram (Results 1 – 2 of 2) sorted by relevance
228 Program *vertexProgram = getShaderProgram(gl::ShaderType::Vertex); in updateExecutableAttributes() local230 if (!vertexProgram) in updateExecutableAttributes()235 const ProgramExecutable &vertexExecutable = vertexProgram->getExecutable(); in updateExecutableAttributes()608 Program *vertexProgram = mState.mPrograms[ShaderType::Vertex]; in linkVaryings() local610 if (!vertexProgram || !fragmentProgram) in linkVaryings()614 ProgramExecutable &vertexExecutable = vertexProgram->getExecutable(); in linkVaryings()
176 const GLboolean vertexProgram = _mesa_arb_vertex_program_enabled(ctx); in filter_fp_input_mask() local178 if (!(vertexProgram || vertexShader)) { in filter_fp_input_mask()