Searched refs:vertexSpec (Results 1 – 5 of 5) sorted by relevance
/external/skia/src/gpu/ops/ |
D | GrFillRectOp.cpp | 188 VertexSpec vertexSpec() const { in vertexSpec() function in __anon6d746cc00111::FillRectOp 209 const VertexSpec vertexSpec = this->vertexSpec(); in onCreateProgramInfo() local 211 GrGeometryProcessor* gp = GrQuadPerEdgeAA::MakeProcessor(arena, vertexSpec); in onCreateProgramInfo() 212 SkASSERT(gp->vertexStride() == vertexSpec.vertexSize()); in onCreateProgramInfo() 217 vertexSpec.primitiveType(), in onCreateProgramInfo() 236 const VertexSpec vertexSpec = this->vertexSpec(); in onPrePrepareDraws() local 238 const int totalNumVertices = fQuads.count() * vertexSpec.verticesPerQuad(); in onPrePrepareDraws() 239 const size_t totalVertexSizeInBytes = vertexSpec.vertexSize() * totalNumVertices; in onPrePrepareDraws() 243 this->tessellate(vertexSpec, fPrePreparedVertices); in onPrePrepareDraws() 246 void tessellate(const VertexSpec& vertexSpec, char* dst) const { in tessellate() argument [all …]
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D | GrQuadPerEdgeAA.cpp | 551 const VertexSpec& vertexSpec, in Make() argument 560 vertexSpec, caps, backendFormat, samplerState, swizzle, in Make()
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/external/skqp/src/gpu/ops/ |
D | GrFillRectOp.cpp | 178 VertexSpec vertexSpec(fDeviceQuads.quadType(), in onPrepareDraws() local 186 sk_sp<GrGeometryProcessor> gp = GrQuadPerEdgeAA::MakeProcessor(vertexSpec); in onPrepareDraws() 194 vertexSize, this->quadCount() * vertexSpec.verticesPerQuad(), in onPrepareDraws() 208 vertices = GrQuadPerEdgeAA::Tessellate(vertices, vertexSpec, fDeviceQuads[i], in onPrepareDraws() 215 vertices = GrQuadPerEdgeAA::Tessellate(vertices, vertexSpec, fDeviceQuads[i], in onPrepareDraws() 222 if (!GrQuadPerEdgeAA::ConfigureMeshIndices(target, mesh, vertexSpec, this->quadCount())) { in onPrepareDraws()
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D | GrTextureOp.cpp | 357 VertexSpec vertexSpec(quadType, wideColor ? ColorType::kHalf : ColorType::kByte, in onPrepareDraws() local 368 vertexSpec, *target->caps().shaderCaps(), in onPrepareDraws() 400 int numQuadVerticesLeft = numTotalQuads * vertexSpec.verticesPerQuad(); in onPrepareDraws() 410 int meshVertexCnt = quadCnt * vertexSpec.verticesPerQuad(); in onPrepareDraws() 423 op.tess(vdata, vertexSpec, proxy, q, quadCnt); in onPrepareDraws() 425 if (!GrQuadPerEdgeAA::ConfigureMeshIndices(target, &(meshes[m]), vertexSpec, in onPrepareDraws()
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D | GrQuadPerEdgeAA.cpp | 517 static sk_sp<GrGeometryProcessor> Make(const VertexSpec& vertexSpec, const GrShaderCaps& caps, in Make() argument 523 vertexSpec, caps, textureType, textureConfig, samplerState, extraSamplerKey, in Make()
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