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Searched refs:vertexTask (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Device/
DRenderer.cpp547 auto &vertexTask = batch->vertexTask; in processVertices() local
548 vertexTask.primitiveStart = batch->firstPrimitive; in processVertices()
550vertexTask.vertexCount = batch->numPrimitives * ((draw->topology == VK_PRIMITIVE_TOPOLOGY_POINT_LI… in processVertices()
551 if(vertexTask.vertexCache.drawCall != draw->id) in processVertices()
553 vertexTask.vertexCache.clear(); in processVertices()
554 vertexTask.vertexCache.drawCall = draw->id; in processVertices()
557 draw->vertexRoutine(&batch->triangles.front().v0, &triangleIndices[0][0], &vertexTask, draw->data); in processVertices()
DRenderer.hpp128 VertexTask vertexTask; member
/external/swiftshader/src/Renderer/
DVertexProcessor.hpp183 …typedef void (*RoutinePointer)(Vertex *output, unsigned int *batch, VertexTask *vertexTask, DrawDa…
DRenderer.cpp164 vertexTask[i] = 0; in Renderer()
1124 VertexTask *task = vertexTask[thread]; in processPrimitiveVertices()
2145 vertexTask[i] = (VertexTask*)allocate(sizeof(VertexTask)); in initializeThreads()
2146 vertexTask[i]->vertexCache.drawCall = -1; in initializeThreads()
2188 deallocate(vertexTask[thread]); in terminateThreads()
2189 vertexTask[thread] = 0; in terminateThreads()
DRenderer.hpp450 VertexTask *vertexTask[16]; member in sw::Renderer
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp1791 std::shared_ptr<ProgramD3D::GetVertexExecutableTask> vertexTask, in GraphicsProgramLinkEvent() argument
1798 mVertexTask(vertexTask), in GraphicsProgramLinkEvent()
1943 auto vertexTask = std::make_shared<GetVertexExecutableTask>(this); in compileProgramExecutables() local
1954 vertexTask, pixelTask, geometryTask, useGS, in compileProgramExecutables()