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Searched refs:vertex_buffer_pointer_dirty (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_descriptors.c1869 sctx->vertex_buffer_pointer_dirty = sctx->vb_descriptors_buffer != NULL; in si_mark_shader_pointers_dirty()
1880 sctx->vertex_buffer_pointer_dirty = sctx->vb_descriptors_buffer != NULL; in si_shader_pointers_mark_dirty()
2056 if (sctx->vertex_buffer_pointer_dirty && sctx->num_vertex_elements) { in si_emit_graphics_shader_pointers()
2072 sctx->vertex_buffer_pointer_dirty = false; in si_emit_graphics_shader_pointers()
Dsi_state_draw.c1485 sctx->vertex_buffer_pointer_dirty = true; in si_upload_vertex_buffer_descriptors()
1489 sctx->vertex_buffer_pointer_dirty = false; in si_upload_vertex_buffer_descriptors()
2291 sctx->vertex_buffer_pointer_dirty = false; in si_draw_rectangle()
Dsi_pipe.h1084 bool vertex_buffer_pointer_dirty; member
Dsi_blit.c97 sctx->vertex_buffer_pointer_dirty = sctx->vb_descriptors_buffer != NULL; in si_blitter_end()
Dsi_state.c4748 sctx->vertex_buffer_pointer_dirty = false; in si_bind_vertex_elements()