Searched refs:vertex_component_size (Results 1 – 1 of 1) sorted by relevance
3287 uint32_t vertex_component_size = 0; in ValidateGeometryTrianglesNV() local3289 vertex_component_size = 4; in ValidateGeometryTrianglesNV()3292 vertex_component_size = 2; in ValidateGeometryTrianglesNV()3294 … if (vertex_component_size > 0 && SafeModulo(triangles.vertexOffset, vertex_component_size) != 0) { in ValidateGeometryTrianglesNV()