Searched refs:vertex_shader_with_version (Results 1 – 1 of 1) sorted by relevance
381 const GLchar* vertex_shader_with_version[2] = { g_GlslVersionString, vertex_shader }; in ImGui_ImplOpenGL3_CreateDeviceObjects() local383 glShaderSource(g_VertHandle, 2, vertex_shader_with_version, NULL); in ImGui_ImplOpenGL3_CreateDeviceObjects()