Searched refs:vertexblend_indexed (Results 1 – 1 of 1) sorted by relevance
48 uint32_t vertexblend_indexed : 1; member408 if (key->vertexblend_indexed || key->passthrough & (1 << NINE_DECLUSAGE_BLENDINDICES)) in nine_ff_build_vs()475 if (key->vertexblend_indexed) { in nine_ff_build_vs()486 …dimension(ureg_src_register(TGSI_FILE_CONSTANT, (160 + i * 4) * !key->vertexblend_indexed + c), 0); in nine_ff_build_vs()487 if (key->vertexblend_indexed) in nine_ff_build_vs()1646 key.vertexblend_indexed = !!context->rs[D3DRS_INDEXEDVERTEXBLENDENABLE] && has_indexes; in nine_ff_get_vs()1649 case D3DVBF_0WEIGHTS: key.vertexblend = key.vertexblend_indexed; break; in nine_ff_get_vs()