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Searched refs:verticesPerQuad (Results 1 – 6 of 6) sorted by relevance

/external/skqp/src/gpu/ops/
DGrQuadPerEdgeAA.h59 int verticesPerQuad() const { return fUsesCoverageAA ? 8 : 4; } in verticesPerQuad() function
DGrTextureOp.cpp400 int numQuadVerticesLeft = numTotalQuads * vertexSpec.verticesPerQuad(); in onPrepareDraws()
410 int meshVertexCnt = quadCnt * vertexSpec.verticesPerQuad(); in onPrepareDraws()
DGrFillRectOp.cpp194 vertexSize, this->quadCount() * vertexSpec.verticesPerQuad(), in onPrepareDraws()
/external/skia/src/gpu/ops/
DGrFillRectOp.cpp238 const int totalNumVertices = fQuads.count() * vertexSpec.verticesPerQuad(); in onPrePrepareDraws()
270 const int totalNumVertices = fQuads.count() * vertexSpec.verticesPerQuad(); in onPrepareDraws()
312 const int totalNumVertices = fQuads.count() * vertexSpec.verticesPerQuad(); in onExecute()
DGrQuadPerEdgeAA.h98 int verticesPerQuad() const { return fUsesCoverageAA ? 8 : 4; } in verticesPerQuad() function
DGrTextureOp.cpp424 return fNumTotalQuads * fVertexSpec.verticesPerQuad(); in totalNumVertices()
721 SkDEBUGCODE(int meshVertexCnt = quadCnt * desc->fVertexSpec.verticesPerQuad()); in FillInVertices()
736 SkASSERT(totQuadsSeen * desc->fVertexSpec.verticesPerQuad() == totVerticesSeen); in FillInVertices()