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Searched refs:vertsPerPrim (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dpa.h445 uint32_t vertsPerPrim{0};
500 vertsPerPrim = NumVertsPerPrim(topo, gsEnabled); in PA_STATE_CUT()
708 for (uint32_t v = 0; v < this->vertsPerPrim; ++v) in ComputeOffsets()
760 for (uint32_t v = 0; v < this->vertsPerPrim; ++v) in Assemble()
827 for (uint32_t v = 0; v < this->vertsPerPrim; ++v) in Assemble()
874 for (uint32_t v = 0; v < this->vertsPerPrim; ++v) in AssembleSingle()
Dapi.cpp1164 uint32_t vertsPerPrim = topology - TOP_PATCHLIST_BASE; in MaxVertsPerDraw() local
1165 vertsPerDraw = vertsPerPrim * KNOB_MAX_TESS_PRIMS_PER_DRAW; in MaxVertsPerDraw()
Dfrontend.cpp1179 uint32_t vertsPerPrim, in AllocateGsBuffers() argument
1189 uint32_t vertexInBufferSize = gsState.inputVertStride * sizeof(simdvector) * vertsPerPrim; in AllocateGsBuffers()
/external/mesa3d/src/gallium/drivers/swr/
Dswr_shader.cpp888 uint32_t vertsPerPrim = iface->num_verts_per_prim; in swr_gs_llvm_end_primitive() local
891 ADD(MUL(unwrap(emitted_prims_vec), VIMMED1(vertsPerPrim)), in swr_gs_llvm_end_primitive()