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Searched refs:verttex (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/freedreno/a2xx/
Dfd2_emit.c160 struct fd_texture_stateobj *verttex = &ctx->tex[PIPE_SHADER_VERTEX]; in emit_textures() local
164 for (i = 0; i < verttex->num_samplers; i++) in emit_textures()
165 if (verttex->samplers[i]) in emit_textures()
166 emitted |= emit_texture(ring, ctx, verttex, i, emitted); in emit_textures()
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_draw.c245 &vc4->verttex); in vc4_emit_gl_shader_state()
248 &vc4->verttex); in vc4_emit_gl_shader_state()
316 vc4_predraw_check_textures(pctx, &vc4->verttex); in vc4_draw_vbo()
Dvc4_context.h368 struct vc4_texture_stateobj verttex, fragtex; member
Dvc4_state.c456 return &vc4->verttex; in vc4_get_stage_tex()
Dvc4_program.c2790 vc4_setup_shared_key(vc4, &key->base, &vc4->verttex); in vc4_update_compiled_vs()