Searched refs:viewport_data (Results 1 – 2 of 2) sorted by relevance
3081 GLfloat viewport_data[16 * 4]; in setup16x2DepthsHelper() local3090 viewport_data[i * 4 + 0] = (GLfloat)i; in setup16x2DepthsHelper()3091 viewport_data[i * 4 + 1] = 0.0f; in setup16x2DepthsHelper()3092 viewport_data[i * 4 + 2] = 1.0f; in setup16x2DepthsHelper()3093 viewport_data[i * 4 + 3] = 2.0f; in setup16x2DepthsHelper()3096 gl.viewportArrayv(0 /* first */, 16 /* count */, viewport_data); in setup16x2DepthsHelper()
3182 float viewport_data[8] = {(float)vport->Width * 0.5f, in update_vs_constants_sw() local3191 cb.user_buffer = viewport_data; in update_vs_constants_sw()