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Searched refs:viewport_states (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/zink/
Dzink_context.h113 struct pipe_viewport_state viewport_states[PIPE_MAX_VIEWPORTS]; member
Dzink_blit.c206 util_blitter_save_viewport(ctx->blitter, ctx->viewport_states); in zink_blit()
Dzink_context.c471 ctx->viewport_states[start_slot + i] = state[i]; in zink_set_viewport_states()