Searched refs:vir_is_mov_uniform (Results 1 – 1 of 1) sorted by relevance
66 vir_is_mov_uniform(struct v3d_compile *c, int temp) in vir_is_mov_uniform() function101 if (vir_is_mov_uniform(c, temp)) { in v3d_choose_spill_node()117 if (vir_is_mov_uniform(c, temp)) { in v3d_choose_spill_node()234 bool is_uniform = vir_is_mov_uniform(c, spill_temp); in v3d_spill_reg()732 bool is_uniform = vir_is_mov_uniform(c, map[node].temp); in v3d_register_allocate()