Searched refs:virgl_encode_shader_state (Results 1 – 6 of 6) sorted by relevance
/external/virglrenderer/tests/ |
D | test_virgl_cmd.c | 353 virgl_encode_shader_state(&ctx, vs_handle, PIPE_SHADER_VERTEX, in START_TEST() 369 virgl_encode_shader_state(&ctx, fs_handle, PIPE_SHADER_FRAGMENT, in START_TEST() 586 virgl_encode_shader_state(&ctx, vs_handle, PIPE_SHADER_VERTEX, in START_TEST() 617 virgl_encode_shader_state(&ctx, gs_handle, PIPE_SHADER_GEOMETRY, in START_TEST() 633 virgl_encode_shader_state(&ctx, fs_handle, PIPE_SHADER_FRAGMENT, in START_TEST() 863 virgl_encode_shader_state(&ctx, vs_handle, PIPE_SHADER_VERTEX, in START_TEST() 879 virgl_encode_shader_state(&ctx, fs_handle, PIPE_SHADER_FRAGMENT, in START_TEST() 1013 virgl_encode_shader_state(&ctx, fs_handle, PIPE_SHADER_FRAGMENT, in START_TEST()
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D | testvirgl_encode.h | 78 extern int virgl_encode_shader_state(struct virgl_context *ctx,
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D | testvirgl_encode.c | 232 int virgl_encode_shader_state(struct virgl_context *ctx, in virgl_encode_shader_state() function
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/external/mesa3d/src/gallium/drivers/virgl/ |
D | virgl_encode.h | 91 extern int virgl_encode_shader_state(struct virgl_context *ctx,
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D | virgl_context.c | 680 ret = virgl_encode_shader_state(vctx, handle, type, in virgl_shader_encoder() 1308 ret = virgl_encode_shader_state(vctx, handle, PIPE_SHADER_COMPUTE, in virgl_create_compute_state()
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D | virgl_encode.c | 484 int virgl_encode_shader_state(struct virgl_context *ctx, in virgl_encode_shader_state() function
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