Home
last modified time | relevance | path

Searched refs:virgl_shader_binding_state (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_context.h55 struct virgl_shader_binding_state { struct
74 struct virgl_shader_binding_state shader_bindings[PIPE_SHADER_TYPES]; argument
Dvirgl_context.c127 const struct virgl_shader_binding_state *binding = in virgl_rebind_resource()
202 const struct virgl_shader_binding_state *binding = in virgl_attach_res_sampler_views()
256 const struct virgl_shader_binding_state *binding = in virgl_attach_res_uniform_buffers()
273 const struct virgl_shader_binding_state *binding = in virgl_attach_res_shader_buffers()
290 const struct virgl_shader_binding_state *binding = in virgl_attach_res_shader_images()
638 struct virgl_shader_binding_state *binding = in virgl_set_constant_buffer()
992 struct virgl_shader_binding_state *binding = in virgl_set_sampler_views()
1205 struct virgl_shader_binding_state *binding = in virgl_set_shader_buffers()
1260 struct virgl_shader_binding_state *binding = in virgl_set_shader_images()
1351 struct virgl_shader_binding_state *binding = in virgl_release_shader_binding()