Searched refs:virgl_shader_binding_state (Results 1 – 2 of 2) sorted by relevance
55 struct virgl_shader_binding_state { struct74 struct virgl_shader_binding_state shader_bindings[PIPE_SHADER_TYPES]; argument
127 const struct virgl_shader_binding_state *binding = in virgl_rebind_resource()202 const struct virgl_shader_binding_state *binding = in virgl_attach_res_sampler_views()256 const struct virgl_shader_binding_state *binding = in virgl_attach_res_uniform_buffers()273 const struct virgl_shader_binding_state *binding = in virgl_attach_res_shader_buffers()290 const struct virgl_shader_binding_state *binding = in virgl_attach_res_shader_images()638 struct virgl_shader_binding_state *binding = in virgl_set_constant_buffer()992 struct virgl_shader_binding_state *binding = in virgl_set_sampler_views()1205 struct virgl_shader_binding_state *binding = in virgl_set_shader_buffers()1260 struct virgl_shader_binding_state *binding = in virgl_set_shader_images()1351 struct virgl_shader_binding_state *binding = in virgl_release_shader_binding()