Searched refs:vlVaHandleSurfaceAllocate (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/gallium/frontends/va/ |
D | surface.c | 639 vlVaHandleSurfaceAllocate(vlVaDriver *drv, vlVaSurface *surface, in vlVaHandleSurfaceAllocate() function 813 vaStatus = vlVaHandleSurfaceAllocate(drv, surf, &templat); in vlVaCreateSurfaces2() 1015 ret = vlVaHandleSurfaceAllocate(drv, surf, &surf->templat); in vlVaExportSurfaceHandle()
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D | postproc.c | 148 if (vlVaHandleSurfaceAllocate(drv, surf, &surf->templat) != VA_STATUS_SUCCESS) in vlVaPostProcBlit()
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D | va_private.h | 430 VAStatus vlVaHandleSurfaceAllocate(vlVaDriver *drv, vlVaSurface *surface, struct pipe_video_buffer …
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D | picture.c | 713 if (vlVaHandleSurfaceAllocate(drv, surf, &surf->templat) != VA_STATUS_SUCCESS) { in vlVaEndPicture()
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