Searched refs:vsPath (Results 1 – 2 of 2) sorted by relevance
296 GLuint CompileProgramFromFiles(const std::string &vsPath, const std::string &fsPath) in CompileProgramFromFiles() argument299 if (!ReadEntireFile(vsPath, &vsSource)) in CompileProgramFromFiles()301 std::cerr << "Error reading shader: " << vsPath << "\n"; in CompileProgramFromFiles()
41 ANGLE_UTIL_EXPORT GLuint CompileProgramFromFiles(const std::string &vsPath,