Home
last modified time | relevance | path

Searched refs:vs_body_sstream (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl3cCommonBugsTests.cpp2427 std::stringstream vs_body_sstream; in getVertexShaderBody() local
2429 vs_body_sstream << "#version " << ((include_cull_distance) ? "450" : "410") << "\n" in getVertexShaderBody()
2434 vs_body_sstream << ((include_clip_distance) ? "float gl_ClipDistance[];\n" : ""); in getVertexShaderBody()
2435 vs_body_sstream << ((include_pointsize) ? "float gl_PointSize;\n" : ""); in getVertexShaderBody()
2436 vs_body_sstream << ((include_position) ? "vec4 gl_Position;\n" : ""); in getVertexShaderBody()
2437 vs_body_sstream << ((include_cull_distance) ? "float gl_CullDistance[];\n" : ""); in getVertexShaderBody()
2439 vs_body_sstream << "};\n" in getVertexShaderBody()
2444 vs_body_sstream << ((include_clip_distance) ? "float gl_ClipDistance[];\n" : ""); in getVertexShaderBody()
2445 vs_body_sstream << ((include_pointsize) ? "float gl_PointSize;\n" : ""); in getVertexShaderBody()
2446 vs_body_sstream << ((include_position) ? "vec4 gl_Position;\n" : ""); in getVertexShaderBody()
[all …]
Dgl3cCullDistanceTests.cpp3151 std::stringstream vs_body_sstream; in iterate() local
3154 vs_body_sstream << vs_body_preamble << "\n"; in iterate()
3158 vs_body_sstream << "#define " << token_redeclare_output_variables << "\n"; in iterate()
3163 vs_body_sstream << "#define " << token_dynamic_index_based_writes << "\n"; in iterate()
3166 vs_body_sstream << vs_body_main; in iterate()
3169 vs_body_string = vs_body_sstream.str(); in iterate()