Searched refs:vs_id_in_reg (Results 1 – 5 of 5) sorted by relevance
347 if (vs->vs_id_in_reg >= 0) { in etna_shader_update_vs_inputs()352 etna_bitarray_set(vs_input, 8, num_vs_inputs, vs->vs_id_in_reg); in etna_shader_update_vs_inputs()357 VIVS_FE_HALTI5_ID_CONFIG_VERTEX_ID_REG(vs->vs_id_in_reg * 4) | in etna_shader_update_vs_inputs()358 VIVS_FE_HALTI5_ID_CONFIG_INSTANCE_ID_REG(vs->vs_id_in_reg * 4 + 1); in etna_shader_update_vs_inputs()
116 int vs_id_in_reg; /* vertexid+instanceid input */ member
116 v->vs_id_in_reg = v->infile.num_reg; in etna_lower_io()
1063 v->vs_id_in_reg = -1; in etna_compile_shader_nir()
2479 v->vs_id_in_reg = -1; in etna_compile_shader()