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Searched refs:vs_needs_edge_flag (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/iris/
Diris_context.h708 bool vs_needs_edge_flag; member
Diris_state.c6310 ice->state.vs_needs_edge_flag)) { in iris_upload_dirty_render_state()
6325 (cso->count - ice->state.vs_needs_edge_flag) * in iris_upload_dirty_render_state()
6328 &dynamic_ves[1 + (cso->count - ice->state.vs_needs_edge_flag) * in iris_upload_dirty_render_state()
6360 if (ice->state.vs_needs_edge_flag) { in iris_upload_dirty_render_state()
6369 if (!ice->state.vs_needs_edge_flag) { in iris_upload_dirty_render_state()
6404 cso->count - ice->state.vs_needs_edge_flag; in iris_upload_dirty_render_state()
6411 cso->count - ice->state.vs_needs_edge_flag; in iris_upload_dirty_render_state()
Diris_program.c1218 ice->state.vs_needs_edge_flag != ish->needs_edge_flag) { in iris_update_compiled_vs()
1225 ice->state.vs_needs_edge_flag = ish->needs_edge_flag; in iris_update_compiled_vs()