Searched refs:vs_nir (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/broadcom/vulkan/ |
D | v3dv_meta_clear.c | 243 struct nir_shader *vs_nir, in create_pipeline() argument 254 v3dv_shader_module_internal_init(&vs_m, vs_nir); in create_pipeline() 347 ralloc_free(vs_nir); in create_pipeline() 364 nir_shader *vs_nir = get_clear_rect_vs(); in create_color_clear_pipeline() local 403 vs_nir, fs_nir, in create_color_clear_pipeline() 424 nir_shader *vs_nir = get_clear_rect_vs(); in create_depth_clear_pipeline() local 460 vs_nir, fs_nir, in create_depth_clear_pipeline()
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D | v3dv_meta_copy.c | 3622 struct nir_shader *vs_nir, in create_pipeline() argument 3634 v3dv_shader_module_internal_init(&vs_m, vs_nir); in create_pipeline() 3720 ralloc_free(vs_nir); in create_pipeline() 3768 nir_shader *vs_nir = get_blit_vs(); in create_blit_pipeline() local 3807 vs_nir, fs_nir, in create_blit_pipeline()
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/external/mesa3d/src/amd/vulkan/ |
D | radv_meta_clear.c | 98 struct nir_shader *vs_nir, in create_pipeline() argument 111 struct radv_shader_module vs_m = { .nir = vs_nir }; in create_pipeline() 191 ralloc_free(vs_nir); in create_pipeline() 271 struct nir_shader *vs_nir; in create_color_pipeline() local 281 build_color_shaders(&vs_nir, &fs_nir, frag_output); in create_color_pipeline() 318 samples, vs_nir, fs_nir, &vi_state, &ds_state, &cb_state, in create_color_pipeline() 648 struct nir_shader *vs_nir, *fs_nir; in create_depthstencil_pipeline() local 657 build_depthstencil_shader(&vs_nir, &fs_nir, unrestricted); in create_depthstencil_pipeline() 701 samples, vs_nir, fs_nir, &vi_state, &ds_state, &cb_state, in create_depthstencil_pipeline()
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