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Searched refs:vs_nir (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/broadcom/vulkan/
Dv3dv_meta_clear.c243 struct nir_shader *vs_nir, in create_pipeline() argument
254 v3dv_shader_module_internal_init(&vs_m, vs_nir); in create_pipeline()
347 ralloc_free(vs_nir); in create_pipeline()
364 nir_shader *vs_nir = get_clear_rect_vs(); in create_color_clear_pipeline() local
403 vs_nir, fs_nir, in create_color_clear_pipeline()
424 nir_shader *vs_nir = get_clear_rect_vs(); in create_depth_clear_pipeline() local
460 vs_nir, fs_nir, in create_depth_clear_pipeline()
Dv3dv_meta_copy.c3622 struct nir_shader *vs_nir, in create_pipeline() argument
3634 v3dv_shader_module_internal_init(&vs_m, vs_nir); in create_pipeline()
3720 ralloc_free(vs_nir); in create_pipeline()
3768 nir_shader *vs_nir = get_blit_vs(); in create_blit_pipeline() local
3807 vs_nir, fs_nir, in create_blit_pipeline()
/external/mesa3d/src/amd/vulkan/
Dradv_meta_clear.c98 struct nir_shader *vs_nir, in create_pipeline() argument
111 struct radv_shader_module vs_m = { .nir = vs_nir }; in create_pipeline()
191 ralloc_free(vs_nir); in create_pipeline()
271 struct nir_shader *vs_nir; in create_color_pipeline() local
281 build_color_shaders(&vs_nir, &fs_nir, frag_output); in create_color_pipeline()
318 samples, vs_nir, fs_nir, &vi_state, &ds_state, &cb_state, in create_color_pipeline()
648 struct nir_shader *vs_nir, *fs_nir; in create_depthstencil_pipeline() local
657 build_depthstencil_shader(&vs_nir, &fs_nir, unrestricted); in create_depthstencil_pipeline()
701 samples, vs_nir, fs_nir, &vi_state, &ds_state, &cb_state, in create_depthstencil_pipeline()