Searched refs:vs_size (Results 1 – 11 of 11) sorted by relevance
/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | gen6_urb.c | 50 gen6_upload_urb(struct brw_context *brw, unsigned vs_size, in gen6_upload_urb() argument 59 nr_vs_entries = (total_urb_size/2) / (vs_size * 128); in gen6_upload_urb() 62 nr_vs_entries = total_urb_size / (vs_size * 128); in gen6_upload_urb() 81 assert(vs_size <= 5); in gen6_upload_urb() 86 OUT_BATCH(((vs_size - 1) << GEN6_URB_VS_SIZE_SHIFT) | in gen6_upload_urb() 115 const unsigned vs_size = MAX2(vs_vue_prog_data->urb_entry_size, 1); in upload_urb() local 131 unsigned gs_size = vs_size; in upload_urb() 139 gen6_upload_urb(brw, vs_size, gs_present, gs_size); in upload_urb()
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D | gen7_urb.c | 85 unsigned vs_size = size_per_stage; in gen7_allocate_push_constants() local 91 gen7_emit_push_constant_state(brw, multiplier * vs_size, in gen7_allocate_push_constants() 114 gen7_emit_push_constant_state(struct brw_context *brw, unsigned vs_size, in gen7_emit_push_constant_state() argument 150 OUT_BATCH(vs_size | offset << GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT); in gen7_emit_push_constant_state() 151 offset += vs_size; in gen7_emit_push_constant_state() 197 const unsigned vs_size = MAX2(vs_vue_prog_data->urb_entry_size, 1); in upload_urb() local 203 gen7_upload_urb(brw, vs_size, gs_present, tess_present); in upload_urb() 207 gen7_upload_urb(struct brw_context *brw, unsigned vs_size, in gen7_upload_urb() argument 225 entry_size[MESA_SHADER_VERTEX] = vs_size; in gen7_upload_urb()
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D | brw_curbe.c | 112 nr_vp_regs > brw->curbe.vs_size || in calculate_curbe_offsets() 127 brw->curbe.vs_size = nr_vp_regs; reg += nr_vp_regs; in calculate_curbe_offsets() 137 brw->curbe.vs_size ); in calculate_curbe_offsets() 266 if (brw->curbe.vs_size) { in brw_upload_constant_buffer()
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D | brw_context.h | 1068 GLuint vs_size; member 1537 gen7_emit_push_constant_state(struct brw_context *brw, unsigned vs_size, 1542 gen6_upload_urb(struct brw_context *brw, unsigned vs_size, 1545 gen7_upload_urb(struct brw_context *brw, unsigned vs_size,
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/external/igt-gpu-tools/tools/null_state_gen/ |
D | intel_renderstate_gen9.c | 103 const int vs_size = 2; in gen8_emit_urb() local 107 OUT_BATCH(vs_entries | ((vs_size - 1) << 16) | (vs_start << 25)); in gen8_emit_urb()
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D | intel_renderstate_gen8.c | 104 const int vs_size = 2; in gen8_emit_urb() local 108 OUT_BATCH(vs_entries | ((vs_size - 1) << 16) | (vs_start << 25)); in gen8_emit_urb()
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/external/igt-gpu-tools/lib/ |
D | rendercopy_gen8.c | 541 const int vs_size = 2; in gen7_emit_urb() local 545 OUT_BATCH(vs_entries | ((vs_size - 1) << 16) | (vs_start << 25)); in gen7_emit_urb()
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D | rendercopy_gen9.c | 587 const int vs_size = 2; in gen7_emit_urb() local 591 OUT_BATCH(vs_entries | ((vs_size - 1) << 16) | (vs_start << 25)); in gen7_emit_urb()
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/external/mesa3d/src/gallium/drivers/panfrost/ |
D | pan_cmdstream.c | 1712 size_t vs_size, fs_size; in panfrost_emit_varying_descriptor() local 1718 vs_size = MALI_ATTRIBUTE_LENGTH * vs->varying_count; in panfrost_emit_varying_descriptor() 1722 &batch->pool, vs_size + fs_size, MALI_ATTRIBUTE_LENGTH); in panfrost_emit_varying_descriptor() 1815 *fs_attribs = trans.gpu + vs_size; in panfrost_emit_varying_descriptor()
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/external/mesa3d/docs/relnotes/ |
D | 9.1.4.rst | 185 - i965: Turn brw->urb.vs_size and gs_size into local variables.
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/external/mesa3d/src/amd/vulkan/ |
D | radv_pipeline.c | 4944 uint8_t hs_size = 64, gs_size = 64, vs_size = 64; in radv_pipeline_generate_vgt_shader_config() local 4950 vs_size = gs_size = pipeline->shaders[MESA_SHADER_GEOMETRY]->info.wave_size; in radv_pipeline_generate_vgt_shader_config() 4952 vs_size = pipeline->gs_copy_shader->info.wave_size; in radv_pipeline_generate_vgt_shader_config() 4954 vs_size = pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.wave_size; in radv_pipeline_generate_vgt_shader_config() 4956 vs_size = pipeline->shaders[MESA_SHADER_VERTEX]->info.wave_size; in radv_pipeline_generate_vgt_shader_config() 4959 gs_size = vs_size; in radv_pipeline_generate_vgt_shader_config() 4964 S_028B54_VS_W32_EN(vs_size == 32 ? 1 : 0); in radv_pipeline_generate_vgt_shader_config()
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