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Searched refs:vs_ssbos (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pt_fetch_shade_pipeline_llvm.c463 for (i = 0; i < ARRAY_SIZE(llvm->jit_context.vs_ssbos); ++i) { in llvm_middle_end_bind_parameters()
465 llvm->jit_context.vs_ssbos[i] = draw->pt.user.vs_ssbos[i]; in llvm_middle_end_bind_parameters()
468 llvm->jit_context.vs_ssbos[i] = (const uint32_t *)fake_const_buf; in llvm_middle_end_bind_parameters()
Ddraw_private.h216 const void *vs_ssbos[PIPE_MAX_SHADER_BUFFERS]; member
Ddraw_llvm.h169 const uint32_t *vs_ssbos[LP_MAX_TGSI_SHADER_BUFFERS]; member
Ddraw_context.c507 draw->pt.user.vs_ssbos[slot] = buffer; in draw_set_mapped_shader_buffer()
Ddraw_llvm.c355 LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, vs_ssbos, in create_jit_context_type()