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Searched refs:vtx_offset (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_llvm_gs.c50 LLVMValueRef vtx_offset, soffset; in si_llvm_load_input_gs() local
63 vtx_offset = si_unpack_param(ctx, ctx->gs_vtx01_offset, index % 2 ? 16 : 0, 16); in si_llvm_load_input_gs()
66 vtx_offset = si_unpack_param(ctx, ctx->gs_vtx23_offset, index % 2 ? 16 : 0, 16); in si_llvm_load_input_gs()
69 vtx_offset = si_unpack_param(ctx, ctx->gs_vtx45_offset, index % 2 ? 16 : 0, 16); in si_llvm_load_input_gs()
77 vtx_offset = in si_llvm_load_input_gs()
78 LLVMBuildAdd(ctx->ac.builder, vtx_offset, LLVMConstInt(ctx->ac.i32, offset, false), ""); in si_llvm_load_input_gs()
80 LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->esgs_ring, vtx_offset); in si_llvm_load_input_gs()
89 vtx_offset = LLVMBuildMul(ctx->ac.builder, gs_vtx_offset, LLVMConstInt(ctx->ac.i32, 4, 0), ""); in si_llvm_load_input_gs()
93 value = ac_build_buffer_load(&ctx->ac, ctx->esgs_ring, 1, ctx->ac.i32_0, vtx_offset, soffset, 0, in si_llvm_load_input_gs()
/external/mesa3d/src/vulkan/overlay-layer/
Doverlay.cpp1298 int vtx_offset = 0; in render_swapchain_display() local
1317 …e_data->vtable.CmdDrawIndexed(draw->command_buffer, pcmd->ElemCount, 1, idx_offset, vtx_offset, 0); in render_swapchain_display()
1321 vtx_offset += cmd_list->VtxBuffer.Size; in render_swapchain_display()
/external/mesa3d/src/amd/vulkan/
Dradv_nir_to_llvm.c650 LLVMValueRef vtx_offset; in load_gs_input() local
657 vtx_offset = LLVMBuildMul(ctx->ac.builder, ctx->gs_vtx_offset[vtx_offset_param], in load_gs_input()
675 vtx_offset, soffset, in load_gs_input()
4204 LLVMValueRef vtx_offset = in ac_gs_copy_shader_emit() local
4271 vtx_offset, soffset, in ac_gs_copy_shader_emit()
/external/mesa3d/src/amd/compiler/
Daco_instruction_selection.cpp11876 …Temp vtx_offset = bld.vop2(aco_opcode::v_lshlrev_b32, bld.def(v1), Operand(2u), get_arg(&ctx, ctx.… in select_gs_copy_shader() local
11910 load_vmem_mubuf(&ctx, val, gsvs_ring, vtx_offset, Temp(), const_offset, 4, 1, in select_gs_copy_shader()