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Searched refs:wCoord (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles3/accuracy/
Des3aVaryingInterpolationTests.cpp66 static void renderReference (const SurfaceAccess& dst, const float coords[4*3], const Vec4& wCoord,… in renderReference() argument
74 tcu::Vec3 triW[2] = { wCoord.swizzle(0, 1, 2), wCoord.swizzle(3, 2, 1) }; in renderReference()
208 Vec4 wCoord = m_projective ? Vec4(1.3f, 0.8f, 0.6f, 2.0f) : Vec4(1.0f, 1.0f, 1.0f, 1.0f); in iterate() local
211 -1.0f*wCoord.x(), -1.0f*wCoord.x(), 0.0f, wCoord.x(), in iterate()
212 -1.0f*wCoord.y(), +1.0f*wCoord.y(), 0.0f, wCoord.y(), in iterate()
213 +1.0f*wCoord.z(), -1.0f*wCoord.z(), 0.0f, wCoord.z(), in iterate()
214 +1.0f*wCoord.w(), +1.0f*wCoord.w(), 0.0f, wCoord.w() in iterate()
270 …rfaceAccess(reference, m_context.getRenderTarget().getPixelFormat()), coords, wCoord, scale, bias); in iterate()
/external/deqp/modules/gles2/accuracy/
Des2aVaryingInterpolationTests.cpp64 static void renderReference (const SurfaceAccess& dst, const float coords[4*3], const Vec4& wCoord,… in renderReference() argument
72 tcu::Vec3 triW[2] = { wCoord.swizzle(0, 1, 2), wCoord.swizzle(3, 2, 1) }; in renderReference()
202 Vec4 wCoord = m_projective ? Vec4(1.3f, 0.8f, 0.6f, 2.0f) : Vec4(1.0f, 1.0f, 1.0f, 1.0f); in iterate() local
205 -1.0f*wCoord.x(), -1.0f*wCoord.x(), 0.0f, wCoord.x(), in iterate()
206 -1.0f*wCoord.y(), +1.0f*wCoord.y(), 0.0f, wCoord.y(), in iterate()
207 +1.0f*wCoord.z(), -1.0f*wCoord.z(), 0.0f, wCoord.z(), in iterate()
208 +1.0f*wCoord.w(), +1.0f*wCoord.w(), 0.0f, wCoord.w() in iterate()
264 …rfaceAccess(reference, m_context.getRenderTarget().getPixelFormat()), coords, wCoord, scale, bias); in iterate()
/external/deqp/modules/glshared/
DglsTextureTestUtil.cpp305 tcu::Vec4 wCoord = params.flags & RenderParams::PROJECTED ? params.w : tcu::Vec4(1.0f); in renderQuad() local
312 -1.0f*wCoord.x(), -1.0f*wCoord.x(), 0.0f, wCoord.x(), in renderQuad()
313 -1.0f*wCoord.y(), +1.0f*wCoord.y(), 0.0f, wCoord.y(), in renderQuad()
314 +1.0f*wCoord.z(), -1.0f*wCoord.z(), 0.0f, wCoord.z(), in renderQuad()
315 +1.0f*wCoord.w(), +1.0f*wCoord.w(), 0.0f, wCoord.w() in renderQuad()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureTestUtil.cpp1012 tcu::Vec4 wCoord = params.flags & RenderParams::PROJECTED ? params.w : tcu::Vec4(1.0f); in renderQuad() local
1019 positions[0]*wCoord.x(), positions[1]*wCoord.x(), positions[2], positions[3]*wCoord.x(), in renderQuad()
1020 positions[4]*wCoord.y(), positions[5]*wCoord.y(), positions[6], positions[7]*wCoord.y(), in renderQuad()
1021 positions[8]*wCoord.z(), positions[9]*wCoord.z(), positions[10], positions[11]*wCoord.z(), in renderQuad()
1022 positions[12]*wCoord.w(), positions[13]*wCoord.w(), positions[14], positions[15]*wCoord.w() in renderQuad()