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Searched refs:wMax (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_tritemp.h420 const GLfloat wMax = vMax->attrib[VARYING_SLOT_POS][3]; in NAME() local
424 const GLfloat eMaj_dw = wMax - wMin; in NAME()
437 GLfloat eMaj_da = vMax->attrib[attr][c] * wMax - vMin->attrib[attr][c] * wMin; in NAME()
/external/swiftshader/src/Shader/
DSetupRoutine.cpp304 Float wMax = Max(Max(w0, w1), w2); in generate() local
306 conditionalRotate1(wMax == w1, v0, v1, v2); in generate()
307 conditionalRotate2(wMax == w2, v0, v1, v2); in generate()
/external/swiftshader/src/Pipeline/
DSetupRoutine.cpp288 Float wMax = Max(Max(w0, w1), w2); in generate() local
290 conditionalRotate1(wMax == w1, v0, v1, v2); in generate()
291 conditionalRotate2(wMax == w2, v0, v1, v2); in generate()
/external/deqp/modules/gles31/functional/
Des31fPrimitiveBoundingBoxTests.cpp97 const float wMax = de::max(0.0f, bbox.max.w()); in projectBoundingBox() local
101 bbox.min.swizzle(0, 1, 2) / wMax); in projectBoundingBox()
103 bbox.max.swizzle(0, 1, 2) / wMax); in projectBoundingBox()