/external/angle/src/libANGLE/renderer/vulkan/ |
D | ShaderVk.cpp | 32 bool isWebGL = context->getExtensions().webglCompatibility; in compile()
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/external/angle/src/libANGLE/ |
D | validationES.cpp | 592 if (extensions.webglCompatibility && in ValidateProgramDrawStates() 1159 if (context->getExtensions().webglCompatibility && in ValidImageDataSize() 1215 ASSERT(context->getExtensions().webglCompatibility); in ValidateWebGLVertexAttribPointer() 1334 if (!context->getExtensions().webglCompatibility && in ValidateAttachmentTarget() 1577 if (context->getExtensions().webglCompatibility && in ValidateBlitFramebufferParameters() 1629 if (context->getExtensions().webglCompatibility && *readBuffer == *drawBuffer) in ValidateBlitFramebufferParameters() 1876 if (context->getExtensions().webglCompatibility && in ValidateGenerateMipmapBase() 3643 if (context->getExtensions().webglCompatibility) in ValidateCopyTexImageParametersBase() 3726 if (!extensions.webglCompatibility && vertexArray->hasInvalidMappedArrayBuffer()) in ValidateDrawStates() 3736 if (context->getLimitations().noSeparateStencilRefsAndMasks || extensions.webglCompatibility) in ValidateDrawStates() [all …]
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D | validationES2.h | 109 if (context->getExtensions().webglCompatibility) in ValidateVertexAttribPointer()
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D | Program.cpp | 444 bool webglCompatibility, in LinkValidateInterfaceBlockFields() argument 454 blockField1, blockField2, webglCompatibility, false, false, mismatchedBlockFieldName); in LinkValidateInterfaceBlockFields() 472 bool webglCompatibility, in AreMatchingInterfaceBlocks() argument 500 member1, member2, webglCompatibility, mismatchedBlockFieldName); in AreMatchingInterfaceBlocks() 527 bool webglCompatibility, in ValidateGraphicsInterfaceBlocksPerShader() argument 541 block, linkedBlock, webglCompatibility, &mismatchedStructFieldName); in ValidateGraphicsInterfaceBlocksPerShader() 613 bool webglCompatibility, in ValidateInterfaceBlocksMatch() argument 654 shaderType, webglCompatibility, in ValidateInterfaceBlocksMatch() 1536 context->getExtensions().webglCompatibility, infoLog, in linkImpl() 1587 context->getExtensions().webglCompatibility, infoLog, in linkImpl() [all …]
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D | validationES2.cpp | 703 return context->getExtensions().webglCompatibility; in ValidCap() 1649 if (context->getExtensions().webglCompatibility) in ValidateES2TexImageParametersBase() 2775 if (extensions.webglCompatibility && (mask & GL_COLOR_BUFFER_BIT) != 0) in ValidateClear() 3219 if (context->getExtensions().webglCompatibility && in ValidateMapBufferBase() 3276 if (context->getExtensions().webglCompatibility && !IsValidESSLString(name, strlen(name))) in ValidateBindUniformLocationCHROMIUM() 3709 if (context->getExtensions().webglCompatibility && in ValidateBufferData() 3763 if (context->getExtensions().webglCompatibility && in ValidateBufferSubData() 4009 context->getExtensions().webglCompatibility) in ValidateBlendFuncSeparate() 4021 if (context->getExtensions().webglCompatibility) in ValidateBlendFuncSeparate() 4084 if (context->getExtensions().webglCompatibility && zNear > zFar) in ValidateDepthRangef() [all …]
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D | validationES3.cpp | 748 if (context->getExtensions().webglCompatibility) in ValidateES3TexImageParametersBase() 2178 if (context->getExtensions().webglCompatibility) in ValidateClearBufferiv() 2218 if (context->getExtensions().webglCompatibility) in ValidateClearBufferuiv() 2250 if (context->getExtensions().webglCompatibility) in ValidateClearBufferfv() 2766 context->getExtensions().webglCompatibility) && in ValidateBeginTransformFeedback() 3182 if (context->getExtensions().webglCompatibility && in ValidateCopyBufferSubData() 3382 if (context->getExtensions().webglCompatibility) in ValidateVertexAttribIPointer() 4166 if (context->getExtensions().webglCompatibility) in ValidateGetActiveUniformsiv()
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D | Compiler.cpp | 69 state.getExtensions().webglCompatibility, in Compiler()
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D | Caps.h | 502 bool webglCompatibility = false; member
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D | Shader.cpp | 350 if (context->getExtensions().webglCompatibility) in compile()
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D | Program.h | 841 bool webglCompatibility,
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D | formatutils.cpp | 183 (extensions.webglCompatibility && extensions.colorBufferHalfFloat); in SizedHalfFloatRGTextureAttachmentSupport() 251 return extensions.colorBufferHalfFloat && !extensions.webglCompatibility; in SizedHalfFloatRGBTextureAttachmentSupport() 263 return !extensions.webglCompatibility && in SizedHalfFloatRGBRenderbufferSupport() 276 (extensions.webglCompatibility && extensions.colorBufferHalfFloat); in SizedHalfFloatRGBATextureAttachmentSupport()
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D | Framebuffer.cpp | 1494 if ((state.getClientMajorVersion() < 3 || state.getExtensions().webglCompatibility) && in checkStatusWithGLFrontEnd() 1514 if (state.getExtensions().webglCompatibility) in checkStatusWithGLFrontEnd()
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D | validationES.h | 923 if (context->getExtensions().webglCompatibility) in ValidateDrawElementsCommon()
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D | ProgramExecutable.cpp | 898 else if (context->getExtensions().webglCompatibility) in linkMergedVaryings()
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D | State.h | 124 bool isWebGL() const { return mExtensions.webglCompatibility; } in isWebGL()
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D | validationES1.cpp | 745 if (context->getExtensions().webglCompatibility && n > f) in ValidateDepthRangex()
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D | Caps.cpp | 1039 map["GL_ANGLE_webgl_compatibility"] = esOnlyExtension(&Extensions::webglCompatibility); in GetExtensionInfoMap()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | FramebufferD3D.cpp | 266 ASSERT(!context->getExtensions().webglCompatibility || in checkStatus() 268 if (!context->getExtensions().webglCompatibility) in checkStatus()
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D | TextureD3D.cpp | 1075 (context->getExtensions().webglCompatibility || context->isRobustResourceInitEnabled())) in copyImage() 1830 (context->getExtensions().webglCompatibility || context->isRobustResourceInitEnabled())) in copyImage()
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/external/angle/src/tests/perf_tests/ |
D | ANGLEPerfTest.h | 180 void setWebGLCompatibilityEnabled(bool webglCompatibility);
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D | ANGLEPerfTest.cpp | 955 void ANGLERenderTest::setWebGLCompatibilityEnabled(bool webglCompatibility) in setWebGLCompatibilityEnabled() argument 957 mConfigParams.webGLCompatibility = webglCompatibility; in setWebGLCompatibilityEnabled()
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/external/angle/src/libANGLE/renderer/metal/ |
D | ShaderMtl.mm | 125 bool isWebGL = context->getExtensions().webglCompatibility;
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/external/angle/src/libANGLE/renderer/gl/ |
D | ShaderGL.cpp | 249 bool isWebGL = context->getExtensions().webglCompatibility; in compile()
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/external/angle/src/tests/test_utils/ |
D | ANGLETest.cpp | 1325 void ANGLETestBase::setWebGLCompatibilityEnabled(bool webglCompatibility) in setWebGLCompatibilityEnabled() argument 1327 mFixture->configParams.webGLCompatibility = webglCompatibility; in setWebGLCompatibilityEnabled()
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D | ANGLETest.h | 454 void setWebGLCompatibilityEnabled(bool webglCompatibility);
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