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Searched refs:weightLut (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_texfilter.c1616 static GLfloat *weightLut = NULL; variable
1625 if (!weightLut) { in create_filter_table()
1626 weightLut = malloc(WEIGHT_LUT_SIZE * sizeof(GLfloat)); in create_filter_table()
1632 weightLut[i] = weight; in create_filter_table()
1724 GLfloat weight = weightLut[qClamped]; in sample_2d_ewa()
1910 if (!weightLut) { in sample_lambda_2d_aniso()
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_tex_sample.c2308 static const float *weightLut = NULL; variable
2317 if (!weightLut) { in create_filter_table()
2326 weightLut = lut; in create_filter_table()
2444 const float weight = weightLut[qClamped]; in img_filter_2d_ewa()
3541 if (!weightLut) { in softpipe_create_sampler_state()