Searched refs:weightLut (Results 1 – 2 of 2) sorted by relevance
1616 static GLfloat *weightLut = NULL; variable1625 if (!weightLut) { in create_filter_table()1626 weightLut = malloc(WEIGHT_LUT_SIZE * sizeof(GLfloat)); in create_filter_table()1632 weightLut[i] = weight; in create_filter_table()1724 GLfloat weight = weightLut[qClamped]; in sample_2d_ewa()1910 if (!weightLut) { in sample_lambda_2d_aniso()
2308 static const float *weightLut = NULL; variable2317 if (!weightLut) { in create_filter_table()2326 weightLut = lut; in create_filter_table()2444 const float weight = weightLut[qClamped]; in img_filter_2d_ewa()3541 if (!weightLut) { in softpipe_create_sampler_state()