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Searched refs:wglBeginFrameTrackingI3D (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/include/GL/
Dwglext.h622 BOOL WINAPI wglBeginFrameTrackingI3D (void);
/external/angle/src/third_party/khronos/GL/
Dwglext.h612 BOOL WINAPI wglBeginFrameTrackingI3D (void);
/external/mesa3d/include/GL/
Dwglext.h627 BOOL WINAPI wglBeginFrameTrackingI3D (void);
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dwglew.h897 #define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D) macro
/external/angle/include/WGL/
Dwgl.h718 BOOL WINAPI wglBeginFrameTrackingI3D (void);
/external/OpenCL-CTS/test_conformance/gl/GLEW/
Dglew.c19333 …r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyt… in _glewInit_WGL_I3D_swap_frame_usage()