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Searched refs:wglDXLockObjectsNV (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/include/GL/
Dwglext.h648 BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
/external/angle/src/third_party/khronos/GL/
Dwglext.h638 BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
/external/mesa3d/include/GL/
Dwglext.h653 BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dwglew.h925 #define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV) macro
/external/angle/include/WGL/
Dwgl.h744 BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
/external/OpenCL-CTS/test_conformance/gl/GLEW/
Dglew.c19350 …r = ((wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXLoc… in _glewInit_WGL_NV_DX_interop()