Searched refs:wglGetFrameUsageI3D (Results 1 – 6 of 6) sorted by relevance
621 BOOL WINAPI wglGetFrameUsageI3D (float *pUsage);
611 BOOL WINAPI wglGetFrameUsageI3D (float *pUsage);
626 BOOL WINAPI wglGetFrameUsageI3D (float *pUsage);
899 #define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D) macro
717 BOOL WINAPI wglGetFrameUsageI3D (float *pUsage);
19335 …r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGet… in _glewInit_WGL_I3D_swap_frame_usage()