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Searched refs:wglGetGenlockSourceEdgeI3D (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/include/GL/
Dwglext.h575 BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge);
/external/angle/src/third_party/khronos/GL/
Dwglext.h565 BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge);
/external/mesa3d/include/GL/
Dwglext.h580 BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge);
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dwglew.h837 #define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D) macro
/external/angle/include/WGL/
Dwgl.h671 BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge);
/external/OpenCL-CTS/test_conformance/gl/GLEW/
Dglew.c19285 …r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GL… in _glewInit_WGL_I3D_genlock()