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Searched refs:wglIsEnabledGenlockI3D (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/include/GL/
Dwglext.h571 BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag);
/external/angle/src/third_party/khronos/GL/
Dwglext.h561 BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag);
/external/mesa3d/include/GL/
Dwglext.h576 BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag);
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dwglew.h839 #define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D) macro
/external/angle/include/WGL/
Dwgl.h667 BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag);
/external/OpenCL-CTS/test_conformance/gl/GLEW/
Dglew.c19287 …r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"… in _glewInit_WGL_I3D_genlock()