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Searched refs:wglQueryFrameLockMasterI3D (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/include/GL/
Dwglext.h610 BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag);
/external/angle/src/third_party/khronos/GL/
Dwglext.h600 BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag);
/external/mesa3d/include/GL/
Dwglext.h615 BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag);
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dwglew.h881 #define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D) macro
/external/angle/include/WGL/
Dwgl.h706 BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag);
/external/OpenCL-CTS/test_conformance/gl/GLEW/
Dglew.c19320 …r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GL… in _glewInit_WGL_I3D_swap_frame_lock()