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Searched refs:wglQueryGenlockMaxSourceDelayI3D (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/include/GL/
Dwglext.h580 BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
/external/angle/src/third_party/khronos/GL/
Dwglext.h570 BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
/external/mesa3d/include/GL/
Dwglext.h585 BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/
Dwglew.h840 #define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D) macro
/external/angle/include/WGL/
Dwgl.h676 BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
/external/OpenCL-CTS/test_conformance/gl/GLEW/
Dglew.c19288 …r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddre… in _glewInit_WGL_I3D_genlock()